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 Boss 1: Instructor Razuvious

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Chuffa
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PostSubject: Boss 1: Instructor Razuvious   Fri Dec 05, 2008 11:31 am

Instructor Razuvious is the first boss in the Military Quarter of Naxxramas. He comes with four additional mobs when pulled. He can also be found in the instanced version of Acherus: The Ebon Hold to train new death knights.

Commander Eligor Dawnbringer: "Pay attention. This is Instructor Razuvious, Kel'Thuzad's appointed trainer of all death knights. It is said that his own technique is so potent, only a disciple of his could possibly withstand his might."

25-man Abilities
Instructor Razuvious

Instructor Razuvious has approximately 10,100,000 hit points. His regular melee hits plate for about 30,000.

Disrupting Shout - This is a physical AoE that hits for 7125 to 7875 Physical damage on the entire raid. Cannot be avoided, cast every ~15 seconds.

Jagged Knife - An ability used on a random raid member every ~10 seconds. Does 5,000 physical damage and applies a bleed effect which causes a further 10,000 physical damage over 5 seconds. Can be avoided by standing out of his line of sight.

Unbalancing Strike - Inflicts 350% weapon damage and leaves the target unbalanced, reducing their defense skill by 100 for 6 seconds. This will hit plate for approximately 105,000. Only Deathknight Understudies should ever be hit by this.

Death Knight Understudies
Four of these are pulled with Instructor Razuvious. They hit lightly and should be offtanked for most of the encounter. A priest will need to mind control one immediately and one should always be mind controlled through the encounter. Healers will need to heal them through Instructor Razuvious' damage. After Instructor Razuvious dies these will take 1000% extra damage from players.

Taunt. Standard taunt, 30 second cooldown.

Shield Wall. Reduces damage taken by 75% for 20 seconds. Death Knight Understudies should only tank with this up.

Note: Compared to the original 40-man version, there is no longer a Mind Exhaustion debuff on the Understudies after you stop MCing them. This means a priest can mind control the same Understudy over and over.

10-man Abilities
Instructor Razuvious

Instructor Razuvious has approximately 3,349,000 hit points. His regular melee hits plate for about 30,000.

Disrupting Shout - This is a physical AoE that hits for 4275 to 4725 Physical damage on the entire raid. Cannot be avoided, cast every ~15 seconds.

Jagged Knife - An ability used on a random raid member every ~10 seconds. Does 5,000 physical damage and applies a bleed effect which causes a further 10,000 physical damage over 5 seconds. Can be avoided by standing out of his line of sight.

Unbalancing Strike - Inflicts 350% weapon damage and leaves the target unbalanced, reducing their defense skill by 100 for 6 seconds. This will hit plate for approximately 105,000. Only Deathknight Understudies should ever be hit by this.

Death Knight Understudies

Two of these are pulled with Instructor Razuvious. They hit lightly and should be mindcontrolled for most of the encounter. A player will need to use the orbs of domination to mind control one and atleast one should always be mind controlled through the encounter. Healers will need to heal them through Instructor Razuvious' damage. After Instructor Razuvious dies these will take 1000% extra damage from players.

Blood Strike. Instant attack that inflicts 50% weapon damage to an enemy target, 4 sec cooldown. Will be the "4" key on your hotbar.

Taunt. Taunts the target to attack you, 20 second cooldown. Will be "5" on your hotbar.

Bone Barrier. Reduces damage taken by 75% for 20 seconds. Death Knight understudies should only tank with this up. 30 second cooldown. Will be "6" on your hotbar.

25-man Strategy

Instructor Razuvious is one of the easiest bosses in the instance. You need one tank to pick up Deathknight Understudies though more are helpful. You will need two priests to mind control.

When Instructor Razuvious is pulled you may want a Rogue to evasion tank him for a few seconds while your priest mind controls a Deathknight Understudy and taunts him with it; however, if an Understudy is pulled first, Instructor Razuvious will shout and delay in attacking you for a few seconds, giving a Priest time to cast Mind Control. The priest should immediately shield wall. The offtanks should get the Understudies under control and be ready to taunt Understudies off priests when the mind control breaks. The priest should mind control an Understudy and taunt every ~20 seconds as shield wall falls off to avoid Understudies EVER tanking Razuvious without shield wall up. Aside from this the fight is simply a matter of healing his damage and keeping the Understudies alive.

It is necessary to heal the understudies, as they will take a substantial amount of damage. Raid healing can be easily accomplished be two or three healers, since the damage is both predictable and light. These raid healers should also be ready to quickly heal whoever gets hit by the boss' throw, as the DoT may kill a player not yet topped off from the AOE. The tanking understudy can also be healed easily by three healers, but they will need to be aware of the fact that unbalancing strike can cause a large damage spike of up to 30k, plus subsequently increased melee hits.

10-man Strategy

There are 2 Understudies and 2 controlling orbs in the 10 man version. The 2 orbs should be controlled by the tanks and the encounter is started by each tank selecting their own understudy, walking up to their orb and right clicking it to control them. Razuvious will immediately aggro onto them and which ever tank is decided to tank first must immediately hit "6" on your new hotbar for shield wall, then "5" to taunt. While tanking use the "4" key repeatedly to Blood Strike for holding aggro. Keep Razuvious tanked near the back of the circle where the understudies are located before the encounter starts, this way when you refresh your orb spell you will have plenty of time to recontrol your understudy before he can run all the way to you. Shield wall lasts 20 secs so the 2nd tanking understudy must hit their shield wall and taunt before the first tank's shield wall runs out. There is a 30 second CD on the shield wall. To help your healers and ensure the understudies always have shield wall up, taunt closer to every 16 seconds, rather than 20. The tanks can see the shield wall icon's 30 second CD timer on the pet bar. Once it goes past halfway, the tank should call out for a taunt. Calling out is helpful because when a tank has to dismiss and re-control an understudy, he can lose track of the timer. ALWAYS use the shield wall ability BEFORE you taunt. This is all the fight is, the tanks trading taunts to ensure the tanking understudy has shield wall up 100% of the time. Healers will need to help heal the understudies even with their sheild wall up to ensure both stay alive through the entire encounter.

When clicking an orb to control an understudy you will see that your character is channeling the spell and the channel lasts for 1 minute. To make sure the channel does not break while tanking Razuvious each tank should refresh the channeling spell every 2 taunt cycles. In order to do this after you've been taunted off of the second time IMMEDIATELY right click the understudy's pet frame and select "dismiss". NOTE: you cannot use the "leave vehicle" button that shows up in the "=" of your hotbar, it does nothing, you must dismiss manually. As soon as you have dismissed the understudy click the orb again to control him, this refreshes your channeling spell and will leave you with enough time for the 5 second cooldown on your abilities to be off before the current tanks shield wall falls off.

Link to original wowwiki guide Instructor Razuvious all credit to original authors

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Last edited by Chuffa on Fri Dec 05, 2008 6:28 pm; edited 1 time in total
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PostSubject: Re: Boss 1: Instructor Razuvious   Fri Dec 05, 2008 2:22 pm

Omg 25-man sounds like a real fun. Especially with "it's easiest boss in instance" What a Face
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